![]() Personally, I am not a big fan of the Halflings, which you might notice the more you read through this guide. Notable characteristics: Ranged attack that hits up to 3 times. Notable abilities: “Animal slayer” and “monster slayer”. He is defiantly better than the Harpoon Thrower, which is why I recommend to replace them with Ice Scrapers. Since you can further increase your odds by chilling your enemies (lowering their frost protection), the Ice Scraper becomes more and more useful the more you think about it. If you are lucky enough, the Ice Scraper allows you to start fights by freezing some of the enemy units solid, effectively removing them from the fight for a couple turns. That`s far better than the Harpoon Thrower’s “immobilized” effect and it checks against frost resistance, meaning it’s very effective against Draconians and Tigrans. The Frostling Ice Scraper is a suprisingly dangerous opponent on the battlefield thanks to his ability to freeze enemies solid with his ranged attack. Notable characteristics: Very vulnerable to most damage types. Notable abilities: Can freeze enemies solid with his ranged attack. Ranged Attack: 3 physical and 5 frost damage Melee Attack: (3x) 3 physical and 5 frost damage I originally forgot to mention that the Spearman has “war-cry” (thanks to Iguana-on-a-stick). Since they have a decent ranged attack, they can still be used as most of the other Irregulars on this list if the need arises, which further adds to the versatility of the unit. Since they have a powerful melee attack, decent survivability and a great versatility they are the best Tier 1 Irregular unit in the game. Combine these unit traits with “war-cry” and “sprint” and you have yourself a surprisingly dangerous Irregular who can easily kill regular units - other Irregulars get obliterated in a fair 1v1 fight against a Spearman. Thanks to his shield, high HP and high melee strength (for an Irregular) the Spearman is better than the regular infantry of some other races. The Orc Spearman is an Irregular who focuses more on melee combat, but also has a weak ranged attack when the need arises. Notable characteristics: High melee strength and a shield. Notable abilities: “Sprint” and “war-cry”. Melee Attack: (3x) 10 physical damage (+3 with war cry) Update #2: I´ve created a guide for AoW Planetfall. Update: My new class units guide is now available, check here if you are interested: If you want to I can also join in on some co-op fun with you guys as well, in which case you can add me.Enjoy! :) Finally, just because a unit is at the bottom of the list doesn´t mean it´s useless - it just means that I prefer other units over them. I will freely admit that some entries are based on my opinion, so should you (dis)agree or have suggestions on how to improve this guide feel free to post it in the comments. I will go over base stats, strenghts, weaknesses and important abilities/traits of each unit and will sometimes offer advice on how to use it in battle the most efficient. ![]() It will include irregulars, basic infantry, pikeman, archers, support, cavalry and the tier 3 unit of each race. Hello everyone! This guide is meant to give you an overview of each racial unit in the game and rank them from best to worst.
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