A character who doesn't care too much about adding +skills to their character for dmg may find this fairly early on and choose to use it over almost anything. This amulet is something pretty rare but also incredibly useful in the earlygame. Tal's Ammy (Set item, +2 sorc skills and life, not shown) Powered Amulet of the Whale (+3 lightning skills, 91 Life) Rare ilvl 90+ ammy (quite rare) with many great stats Powered Amulet of Warding (+3 lightning skills, pretty garbage suffix of 1 MDR) Chromatic Amulet of the Squid (71 Life, 22 all resist) ![]() I will tell you why they're important, and why it is fun to be able to ID items of all rarities with hopes for something very usable. Note that some of the magic items can compete with, or even be better than some of the best uniques in the game. Set: Green, pre-set affixes, set bonusesīelow (image) are 6 amulets of varying rarities, and its important to note that each and every one of these have their place in the game.Crafted: Orange, 3-6 random affixes just like rares, as well as a handful of guaranteed bonus affixes.Magic: Blue, 1-2 affixes, some of which go a tier or two higher than the same affixes found on rares ( magic-only affixes). ![]() This is mainly a Diablo 2 post, but its content at its core is very relevant in the debate over items, and how they should be made to be interesting and unique in Diablo 4. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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